Skills
Programming Languages:
C++, C#, C, Python, JavaScript, TypeScript, HTML5, CSS, Java, SQL, Bash, Swift, GDScript
Development Tools:
React, Redux, Git, Node.js, Express, Unity Engine, Godot, Raylib, SDL3, Xcode, Perforce, Ansible, Jira, Confluence, Trello
Data Storage & Infrastructure:
PostgreSQL, MySQL, AWS S3, CEPH S3, DynamoDB, Firestore, MongoDB, Kafka, ClickHouse, Spark, Kubernetes, Docker, Vector
Workflow and Methodologies:
Version Control, ECS Architecture, State Machine AI, Agile Development, Object-Oriented Programming, Unit/Integration Testing, DevOps, CI/CD
Experience
Software Engineer (Co-op)
Netskrt Systems Inc.
Sep 2024 — Aug 2025
Netskrt Systems Inc. Sep 2024 — Aug 2025
- Developed backend systems for CDN infrastructure using Python, Ansible, and Vector.
- Automated ops tasks with Bash scripts and TMUX, with comprehensive documentation for reproducibility.
- Worked with K8s, Kafka, Spark, Clickhouse, AWS S3/CEPH, and Postgres in a DevOps environment.
Project Evaluator
Lighthouse Labs
Sep 2019 — Apr 2020
Lighthouse Labs Sep 2019 — Apr 2020
- Evaluated project submissions designed to teach students web development fundamentals (Javascript, CSS, HTML5) and popular web development frameworks (i.e React, Redux,Express).
- Invested in student success and provided thorough feedback and supporting resources.
Software Engineer
Rival Technologies
Sep 2018 — Dec 2019
Rival Technologies Sep 2018 — Dec 2019
- Used React, Redux, Express, and SQL to maintain an enterprise market research web app.
- Worked flexibly, learning the basics of countless technologies along the way, establishing a reputation for adaptability and persistence.
- Coordinated closely with upper management, DevOps, QA, UX and other engineering teams to maintain and improve a market research web application using the AGILE process.
Game Development Projects
SyrupSaga
Capstone Project
Sep 2025 — Present
Capstone Project Sep 2025 — Present
https://delainetan.itch.io/syrup-sagaOngoing capstone project with regular updates. Solo-developed adventure RPG on a custom C++17 (Raylib) ECS engine including rendering, physics, collision, combat, AI, and UI systems built from scratch. Features procedural map graph generation, state machine–driven enemy and companion AI, combo-based combat, and a data-driven JSON entity pipeline. Alpha test password: “alphatest”.
Last Harvest
Advanced Games Architecture Course (BCIT)
Sep — Dec 2025
Advanced Games Architecture Course (BCIT) Sep — Dec 2025
https://delainetan.itch.io/last-harvestCo-developed a 2D isometric base defense RTS in C++20 and SDL3 with a 3-person team on a custom ECS engine. Owned UI, scene management, resource management, and a placement system refactor that eliminated mode-switching crashes.
Immunity Reborn
Intro to Computer Games Development (BCIT)
Sep — Dec 2023
Intro to Computer Games Development (BCIT) Sep — Dec 2023
https://delainetan.itch.io/immunity-rebornDeveloped enemy AI, wave spawning, and level design for 3D survival action RPG in Unity. Handled SFX/VFX, music, and balance systems.
Ori and the Blue Ocean (Gone Fishing Game Jam 2026, Godot Engine)
2D fishing game, worked on sound and gameplay systems. Team size of 2 and completed within 24 hours.
Sloshed Simian (Global Game Jam 2026, Unity Game Engine) Top-down adventure game, sole programmer plus game designer. Team size of 4 and completed within 24 hours.
BattleGhoti (Global Game Jam 2025, Unity Game Engine)
Fishing gacha battler with collection gallery and tug-of-war battles. Game designer, systems architecture and gameplay balance. Team size of 4 and completed within 48 hours.
Hakuna Banana (Global Game Jam 2024, Unity Game Engine)
Humorous 2D turn-based platformer. Implemented state machine, turn manager, and gameplay polish. Team size of 5 and completed within 48 hours.
Education
BSc in Applied Computer Science - Game Development Option
British Columbia Institute of Technology
Sep 2023 - Apr 2026
British Columbia Institute of Technology Sep 2023 - Apr 2026
Learned game design, game development, higher-level mathematics, physics, advanced computing skills and theoretical knowledge.
Computer Systems Technology Diploma
British Columbia Institute of Technology
Sep 2021 - Apr 2023
British Columbia Institute of Technology Sep 2021 - Apr 2023
Learned computer systems theory, with hands-on practical experience in software development.